Player classes
Classes
Seven classes. One realm. Choose where your story begins.
Caster — Arcane Scholar
Four spells. Flight. A fire weakness that will kill you.
Casters are the only class that can fly — but only up to 10 blocks off the ground. They wield four elemental skills: Fire Storm, Ice Crystal, Targeted Fireball, and Black Hole. Each kill briefly raises their max mana, letting them chain spells faster. The cost: -100% fire resistance. Fire damage hits a Caster harder than anyone else in the realm.
HP
20
ATK SPD
4/s
Fire Resist
-100%
Skills: Fire Storm · Ice Crystal · Targeted Fireball · Black Hole
Saber — Sworn Knight
One sword. 30% parry. Two extra armor.
Saber is the default class and the most straightforward fighter in the realm. Passive sword attacks stack Increased Damage. Shift+Right Click launches Firefly. Right Click performs Evade. Most skills require holding a sword — no sword, no ability. Highest base parry rating of any class at 30%.
HP
26
ATK SPD
4/s
Parry
30%
Armor
+2
Skills: Increased Damage · Firefly · Evade
Berserker — Bloodrage Incarnate
Bigger, slower, harder to kill. Sneaking makes you faster.
Berserkers are 1.33x the size of other players and start with 30 HP — scaling up to 800 at max level. Off-combat health regeneration is always active. Sneaking triggers a speed buff. Rage Buff powers up attacks; Overload hits everything nearby. 50% tenacity means crowd control barely touches them.
HP
30
ATK SPD
3/s
Tenacity
50%
Size
1.33x
Skills: Berserker's Rage Buff · Overload · Speed Buff (Sneak)
Faker — Mirror Walker
Copies other classes. Weaker versions. Still dangerous.
Faker's Heaven's Restriction lets them cast skills borrowed from other classes — at reduced power. Skills activate with any item, not just weapons. Shift+Right Click triggers Fake Assassin. Sword attacks passively stack Fake Increased Damage. Killing a player activates Damage Steal. Max level is 110, higher than every other class.
HP
27
ATK SPD
4/s
Max Lvl
110
Skills: Fake Assassin · Fake Increased Damage · Damage Steal
Assassin — Silent Edge
Shreds armor. Backstabs for double. Falls from anywhere.
Assassin hits the fastest at 5 attacks per second and reduces target armor by 1 on every hit — no floor. Backstab deals +100% damage. Scale is 0.8x (smaller hitbox), safe fall distance is 50 blocks, water movement is faster than any other class. Shadow Veil grants brief invisibility. Lowest HP in the game at 18.
HP
18
ATK SPD
5/s
Dodge
25%
Backstab
+100%
Skills: Armor Reduction · Shadow Veil · Backstab
Archer — Distant Hand
Bow-only class. +50% projectile damage. Double XP from Predators.
Archer deals 50% bonus projectile damage and earns double experience from Predator-type mobs. Every bow hit passively triggers Lightning Splash on the target. Taking damage auto-triggers Magical Shield. Left Click with a bow fires Firebolt — a high-damage ranged shot on a 20s cooldown. Built to keep enemies at range and punish every approach.
HP
20
Proj. Dmg
+50%
Dodge
25%
Skills: Lightning Splash · Magical Shield · Firebolt
Avenger — Wrathbound
🔒 Coming Soon
Rider — Lance & Hoof
🔒 Coming Soon
Ruler — Sovereign of the Realm
🔒 Coming Soon
Last updated